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Virtual Agent Positioning Driven by Scene Semantics in Mixed Reality

机译:虚拟代理定位由场景语义驱动的混合现实

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When a user interacts with a virtual agent via a mixed reality device, such as a Hololens or a Magic Leap headset, it is important to consider the semantics of the real-world scene in positioning the virtual agent, so that it interacts with the user and the objects in the real world naturally. Mixed reality aims to blend the virtual world with the real world seamlessly. In line with this goal, in this paper, we propose a novel approach to use scene semantics to guide the positioning of a virtual agent. Such considerations can avoid unnatural interaction experiences, e.g., interacting with a virtual human floating in the air. To obtain the semantics of a scene, we first reconstruct the 3D model of the scene by using the RGB-D cameras mounted on the mixed reality device (e.g., a Hololens). Then, we employ the Mask R-CNN object detector to detect objects relevant to the interactions within the scene context. To evaluate the positions and orientations for placing a virtual agent in the scene, we define a cost function based on the scene semantics, which comprises a visibility term and a spatial term. We then apply a Markov chain Monte Carlo optimization technique to search for an optimized solution for placing the virtual agent. We carried out user study experiments to evaluate the results generated by our approach. The results show that our approach achieved a higher user evaluation score than that of the alternative approaches.
机译:当用户通过混合现实设备与虚拟代理进行交互时,例如漏洞或魔法飞跃耳机时,重要的是考虑在定位虚拟代理时实际场景的语义,使其与用户交互和真实世界中的物品自然。混合现实旨在将虚拟世界与现实世界无缝混合。符合此目标,在本文中,我们提出了一种新颖的方法来使用场景语义来指导虚拟代理的定位。这种考虑可以避免不自然的相互作用经验,例如,与空中漂浮的虚拟人交互。为了获得场景的语义,我们首先使用安装在混合现实设备上的RGB-D摄像机(例如,挖清胶)来重建场景的3D模型。然后,我们使用掩码R-CNN对象检测器来检测与场景上下文内的交互相关的对象。为了评估在场景中放置虚拟代理的位置和方向,我们基于场景语义来定义成本函数,包括可见性术语和空间术语。然后,我们应用马尔可夫链蒙特卡罗优化技术,以搜索放置虚拟代理的优化解决方案。我们进行了用户学习实验,以评估我们的方法产生的结果。结果表明,我们的方法达到了比替代方法更高的用户评估得分。

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