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On the Design of Gamification Elements in Moodle Courses

机译:浅谈面条课程的游戏化要素设计

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This study proposes a rewarding system for blended learning courses delivered through the Moodle platform. The proposed rewarding system consists of two types of rewards, those that are automatically provided by Moodle and those that are provided manually by the tutor. The specific rewarding system follows the principles of the Gamified e-Learning Model, focusing on the way students should be rewarded in order to become engaged in the course and form a Community of Inquiry. An empirical study in which the proposed rewarding system was implemented in a blended learning course on educational technology, is described. The rewards provided by the teacher are based on analysis of the Moodle log files and data collected for each student using a learning analytics tool. The results of the study provide evidence about students' appreciation of the various types of rewards rewarding individual and collaborative effort.
机译:这项研究为通过Moodle平台提供的混合学习课程提出了一种奖励系统。提议的奖励系统包括两种类型的奖励,即由Moodle自动提供的奖励和由导师手动提供的奖励。特定的奖励系统遵循游戏化电子学习模型的原则,重点在于应如何奖励学生才能参与课程并形成“探究社区”。描述了一项实证研究,其中在教育技术的混合学习课程中实施了拟议的奖励制度。老师提供的奖励基于对Moodle日志文件的分析以及使用学习分析工具为每个学生收集的数据的分析。研究结果提供了有关学生欣赏各种奖励个人和协作努力的奖励的证据。

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