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Turning Competition Onto Cooperation in D2D Communications: A Quitting Game Perspective

机译:从竞争博弈的角度将竞争转变为D2D通信中的合作

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Emerging Device-to-Device (D2D) communications where devices are involved in a direct communication, will be of a huge importance in future telecommunication networks. This new communication paradigm will improve the energy efficiency, latency, throughput, reduce the bit error rate, etc. Of course, such a feature requires to implement self-organizing capability onto the devices. Accordingly, our study focuses on how to reduce energy wastage due to interference during a cellular-D2D uplink communication, through modeling this communication as a quitting game and deriving the pure and mixed equilibria. From a numerical investigation, we illustrate some insightful results on how to use this game in order to improve energy efficiency in a fully distributed fashion.
机译:设备涉及直接通信的新兴设备到设备(D2D)通信在未来的电信网络中将具有极其重要的意义。这种新的通信范例将提高能效,延迟,吞吐量,降低误码率等。当然,这种功能需要在设备上实现自组织功能。因此,我们的研究集中在如何通过在蜂窝D2D上行通信中将这种通信建模为退出游戏并推导出纯平衡和混合平衡来减少由于干扰引起的能量浪费。通过数值研究,我们说明了有关如何使用此游戏以完全分布式的方式提高能源效率的一些有见地的结果。

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