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Conceptual Framework and Research Design for Analyzing the Effect of Increased Digital Observability of Consumer Behaviors in a Movie Streaming Context

机译:在电影流上下文中分析消费者行为的数字可观察性增加的影响的概念框架和研究设计

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In this research in progress-paper, we introduce the notion of 'Electronic Word of Behavior' (eWOB) to describe the phenomenon of consumers' product-related behaviors increasingly made observable by online social environments. We employ Observational Learning theory to conceptualize the notion of eWOB and generate hypotheses about how consumers influence each other by means of behavior in online social environments. We present a conceptual framework for categorizing eWOB, and propose a novel research design for a randomized controlled field experiment. Specifically, the ongoing experiment aims to analyze how the presence of individual-specific behavior-based social information in a movie streaming service affects potential users' attitude towards and intentions to use the service.
机译:在这项正在进行的研究中,我们引入“电子行为词汇”(eWOB)的概念来描述越来越多的在线社交环境可以观察到的消费者与产品相关的行为现象。我们采用观察性学习理论来概念化eWOB的概念,并生成关于消费者如何通过在线社交环境中的行为相互影响的假设。我们提出了一个对eWOB进行分类的概念框架,并为随机控制的野外实验提出了一种新颖的研究设计。具体来说,正在进行的实验旨在分析电影流媒体服务中基于个人特定行为的社交信息的存在如何影响潜在用户对服务的态度和使用意图。

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