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A paradigm for the development of serious games for health as benefit delivery systems

机译:开发严肃的健康游戏作为福利交付系统的范例

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Serious games are developed with the purpose of bestowing a benefit on the user. That benefit could be related to the user's health, education, safety or efficiency. We propose that the mechanism that the game employs to achieve such a benefit should be identified as the key to the development of a successful serious game. We introduce a paradigm for the design and development of serious games as benefit delivery systems. We suggest that the paradigm can apply to all applications and genres of serious game. Three serious games for health are employed as case studies of developing a serious game as a benefit delivery system. Recommendations are then made for the adoption of the paradigm for serious gaming in general.
机译:开发严肃的游戏的目的是使用户受益。该好处可能与用户的健康,教育,安全或效率有关。我们建议应该将游戏用来实现这种收益的机制确定为开发成功的严肃游戏的关键。我们介绍了严肃游戏的设计和开发范例,作为收益交付系统。我们建议该范例可以应用于严肃游戏的所有应用和类型。运用三个严肃的健康游戏作为案例研究,以开发严肃的游戏作为收益传递系统。然后,建议采用一般的严肃游戏范例。

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