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Clinical research on therapeutic effect of virtual reality technology on Broca Aphasia patients

机译:虚拟现实技术对Broca失语症患者治疗效果的临床研究

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Objective: To explore the therapeutic effect of virtual reality technology on speech function of Broca Aphasia patients after stroke. Method: Eighteen patients with stroke were enrolled in the Rehabilitation Medicine Department, the Third Affiliated Hospital of Sun Yat-sen University from December 2016 to August 2017. The patients were divided into observation group and control group by random number table. Both groups were trained in speech function. The observation group received regular speech training for 20 minutes per day, Virtual Reality (VR) training for 20 minutes per day; the control group was given conventional speech training 40 minutes per day but the same training content with the observation group. And both groups of patients were treated for 5 days per week lasting for 4 weeks. CRRCAE was used to evaluate the language ability before and after treatment. The Boston Diagnostic Aphasia Examination, BDAE was used to assess the severity of aphasia. Bucco-facial-apraxia and speech apraxia Methods were used to assess the patient's state of bucco facial function and speech function. Result: There was no significant difference (P > 0.5) between the situations of two groups in general data, bucco-facial-apraxia and speech apraxia. Before treatment, the difference in CRRCAE and BDAE between the two groups is also not so big(P > 0.05). After 4 weeks of treatment, the severity of aphasia was improved in both groups (P <; 0.05). Except computing ability, listening comprehension, repetition, expression, readout, reading, transcription, depiction and dictation were all improved (P <; 0.01). And in noun repetition(P = 0.03), sentence repetition (P = 0.01), noun expression(P <; 0.01), verb expression (P = 0.02), sentence expression (P <; 0.01), comic expression (P = 0.01), enumeration (P = 0.03), verb readout(P = 0.04), verb reading(P <; 0.01), sentence reading (P = 0.04), noun transcription (P = 0.02), sentence transcription (P = 0.048), verb depiction (P = 0.01) and so on, language ability of the observation group is significantly better than the control group. Conclusion: Virtual reality technology combined with speech function training can improve the language ability of patients with Broca Aphasia, and its improvement is better than the simple speech function training.
机译:目的:探讨虚拟现实技术对中风后布洛卡失语症患者言语功能的治疗作用。方法:2016年12月至2017年8月,在中山大学附属第三医院康复医学科收治18例脑卒中患者。按随机数字表将其分为观察组和对照组。两组都接受了语音功能方面的培训。观察组每天接受20分钟的常规语音训练,每天接受20分钟的虚拟现实(VR)训练;对照组每天进行40分钟的常规语音训练,但与观察组的训练内容相同。两组患者每周接受5天的治疗,持续4周。 CRRCAE用于评估治疗前后的语言能力。波士顿诊断性失语症检查BDAE用于评估失语症的严重程度。颊面部失语症和言语失用症的方法被用来评估患者颊面部表情和言语功能的状态。结果:两组患者的面颊失语症和言语失用症在一般数据上没有显着差异(P> 0.5)。治疗前,两组CRRCAE和BDAE的差异也不太大(P> 0.05)。治疗4周后,两组失语症的严重程度均得到改善(P <; 0.05)。除了计算能力外,听力理解,重复,表达,朗读,阅读,转录,描绘和听写都得到了改善(P <; 0.01)。并且在名词重复(P = 0.03),句子重复(P = 0.01),名词表达(P <; 0.01),动词表达(P = 0.02),句子表达(P <; 0.01),喜剧表达(P = 0.01 ),枚举(P = 0.03),动词读数(P = 0.04),动词阅读(P <; 0.01),句子阅读(P = 0.04),名词转录(P = 0.02),句子转录(P = 0.048),动词描述(P = 0.01)等,观察组的语言能力明显优于对照组。结论:虚拟现实技术与语音功能训练相结合可以提高布罗卡失语症患者的语言能力,其改善效果优于单纯的语音功能训练。

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