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3D sound generation using Kinect and HRTF

机译:使用Kinect和HRTF生成3D声音

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摘要

3D sounds systems are not new in multimedia world. A normal sound system can generate 3D sounds. When these systems are integrated with Virtual Reality (VR), or Augmented Reality (AR) where the image and sound both are dependent on the position of viewer, they are unable to generate 3D sound, because such systems are based on the body position. The paper proposes a head tracking based 3D sound system that utilizes Microsoft Kinect for head tracking, and Head Related Transfer Function (HRTF) for 3D sound generation. Initial results show promising future of the proposed technique for 3D sound generation.
机译:3D声音系统在多媒体世界中并不新鲜。普通的声音系统可以生成3D声音。当这些系统与虚拟现实(VR)或增强现实(AR)集成在一起时,图像和声音都取决于查看者的位置,因此它们无法生成3D声音,因为此类系统是基于身体位置的。本文提出了一种基于头部跟踪的3D声音系统,该系统利用Microsoft Kinect进行头部跟踪,并利用头部相关传递函数(HRTF)进行3D声音生成。初步结果表明,所提出的3D声音生成技术前景广阔。

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