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Using Mobile Serious Games in the Context of Chronic Disorders: A Mobile Game Concept for the Treatment of Tinnitus

机译:在慢性疾病中使用移动严肃游戏:治疗耳鸣的移动游戏概念

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Tinnitus ("ringing in the ear") is characterized by the perception of a sound in the absence of a corresponding acoustic stimulus. While many affected people habituate to the phantom sound, others are severely bothered and impaired in their quality of life. It is assumed that the latter group is characterized by a deficient noise cancelling mechanism in the brain. To train tinnitus patients to focus on target sounds and hence to suppress irrelevant background sounds, we developed a mobile serious game application, which is presented in this paper. The application runs on three mobile operating systems. We describe its goals and architecture as well as results from an evaluation study. Study results indicate that the gaming approach is feasible for training affected patients in focusing on directional hearing and, thereby, to suppress their tinnitus. Compared to traditional hearing training, advances of this approach are anytime availability, higher enjoyment, immediate feedback, and the option to stepwise increase game difficulty. From this, we expected an increased patient motivation and adherence as well as improved training and learning effects.
机译:耳鸣(“耳鸣”)的特征是在没有相应的声刺激的情况下感知声音。虽然许多受影响的人习惯于幻像声,但其他人的生活质量却受到严重困扰和损害。假定后一组的特征是大脑中的噪声消除机制不足。为了训练耳鸣患者专注于目标声音并因此抑制无关的背景声音,我们开发了一款移动严肃游戏应用程序,该应用程序已在本文中介绍。该应用程序在三个移动操作系统上运行。我们描述了它的目标和架构以及评估研究的结果。研究结果表明,这种游戏方法可用于培训受影响的患者,使其专注于定向听觉,从而抑制其耳鸣。与传统的听力训练相比,此方法的优势在于随时可用,更高的娱乐性,即时的反馈以及逐步增加游戏难度的选项。因此,我们期望患者的积极性和依从性得到提高,并且培训和学习效果得到改善。

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