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A Gamified News Application for Mobile Devices: An Approach that Turns Digital News Readers into Players of a Social Network

机译:游戏化的移动设备新闻应用程序:一种将数字新闻阅读器变成社交网络播放器的方法

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Gamification is a well known approach nowadays for achieving the ultimate goal of motivating loyalty with a brand and engaging users with given tasks in a variety of fields. However, attempts made to use gamification techniques in news industry have given poor results, pointing to the conclusion that journalism may not an open field for gamification to thrive. At the same time changes in news consumption across the globe show a rapid rise of news audiences accessing stories through their mobile devices, while social media play a huge role in distribution of online news. This paper examines the combination of these three trends, gamification, smartphones and social media in a promising and possibly successful way.
机译:游戏化是当今众所周知的方法,用于达成最终目标:通过品牌激发忠诚度,并使用户从事各个领域的既定任务。但是,尝试在新闻行业中使用游戏化技术的尝试却收效甚微,这表明新闻业可能不是游戏化蓬勃发展的开放领域的结论。同时,全球新闻消费的变化表明,新闻观众通过移动设备访问新闻的人数迅速增加,而社交媒体在在线新闻的分发中发挥着巨大作用。本文以有希望且可能成功的方式研究了游戏化,智能手机和社交媒体这三种趋势的组合。

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