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Joint real-time energy and demand-response management using a hybrid coalitional-noncooperative game

机译:使用混合联盟-非合作博弈的联合实时能源和需求响应管理

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In order to model the interactions among utility companies, building demands and renewable energy generators (REGs), a hybrid coalitional-noncooperative game framework has been proposed. We formulate a dynamic non-cooperative game to study the energy dispatch within multiple utility companies, while we take a coalitional perspective on REGs and buildings demands through a hedonic coalition formation game approach. In this case, building demands request different power supply from REGs, then the building demands can be organized into an ultimate coalition structure through a distributed hedonic shift algorithm. At the same time, utility companies can also obtain a stable power generation profile. In addition, the interactive progress among the utility companies and building demands which cannot be supplied by REGs is implemented by distributed game theoretic algorithms. Numerical results illustrate that the proposed hybrid coalitional-noncooperative game scheme reduces the cost of both building demands and utility companies compared with the initial scene.
机译:为了对公用事业公司,建筑需求和可再生能源发电商(REG)之间的相互作用进行建模,提出了一种混合的联盟-非合作博弈框架。我们制定了一个动态的非合作博弈来研究多个公用事业公司内部的能源分配,同时我们通过享乐主义的联盟形成博弈方法对REG和建筑物需求采取联合观点。在这种情况下,建筑物需求需要与REG提供不同的电源,然后可以通过分布式享乐移位算法将建筑物需求组织为最终的联盟结构。同时,公用事业公司也可以获得稳定的发电量。此外,公用事业公司与建筑需求之间无法通过REG进行互动的过程是通过分布式博弈论算法实现的。数值结果表明,与初始场景相比,提出的混合联盟-非合作博弈方案降低了建筑需求和公用事业公司的成本。

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