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Virtual resources for the Internet of Things

机译:用于互联网的虚拟资源

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We present Virtual Resources: a software architecture to resolve the tension between effective development and efficient operation of Internet of Things (IoT) applications. Emerging IoT architectures exhibit recurring traits: resource-limited sensors and actuators with RESTful interfaces at one end; full-fledged Cloud-hosted applications at the opposite end. The application logic resides entirely at the latter, creating performance issues such as excessive energy consumption and high latencies. To ameliorate these, Virtual Resources allows developers to push a slice of the application logic to intermediate IoT devices, creating a continuum between physical resources and Cloud-hosted applications. With Virtual Resources, for example, developers can push processing of sensed data to IoT devices close to the physical sensors, reducing the data to transmit and thus saving energy. We describe the key concepts of Virtual Resources and their realization in a CoAP prototype atop resource-constrained devices. Experimental results from cycle-accurate emulation indicate that Virtual Resources enable better performance than Cloud-centric architectures, while retaining the RESTful interaction pattern. For example, energy consumption in representative scenarios improves up to 40% and control loop latencies reduce up to 60%.
机译:我们呈现虚拟资源:一种软件架构,用于解决有效的开发和有效操作的互联网(IOT)应用程序之间的紧张。新兴物联网架构表现出重复性状:资源限制的传感器和执行器,一端具有宁静的接口;在另一端的全面云托管应用。应用程序逻辑完全驻留在后者,创建性能问题,如能量消耗过多和高延迟。为了改善这些,虚拟资源允许开发人员将一个应用程序逻辑推到中间IOT设备,在物理资源和云托管应用程序之间创建连续体。例如,通过虚拟资源,开发人员可以将感测数据的处理推送到靠近物理传感器的IOT设备,从而减少数据以传输,从而节省能量。我们描述了虚拟资源的关键概念及其在资源受限设备上的Coop原型中的实现。循环准确仿真的实验结果表明,虚拟资源能够比以云为中心的架构更好地性能,同时保留恢复的交互模式。例如,代表方案中的能量消耗可提高40%,控制回路延迟可降低60%。

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