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A conceptual framework for implementing gamified-service to improve user engagement by using ITIL

机译:使用ITIL实施游戏化服务以提高用户参与度的概念框架

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Gamified-Service is defined as a service support which used ITIL and gamification model to boost the motivation of service support employees. Along the implementation of service support, organizations find the challenge which is related to human resource who deliver the service. Pressure at workplace and personal issues become trigger to decrease their productivity. According to this fact, standard service support is not enough. We need persuasive approach to guarantee that employees are totally engaged. In other side, to ensure that good service support is implemented, we need best practices of IT Service Management, it is Information Technology Infrastructure Libarary (ITIL). This research is focused on creating a framework to build, implement, and maintain good service support with full engaged employee.
机译:Gamified-Service定义为一种服务支持,它使用ITIL和游戏化模型来增强服务支持员工的动力。在实施服务支持的过程中,组织发现了与提供服务的人力资源相关的挑战。工作场所的压力和个人问题成为降低生产力的诱因。根据这一事实,仅标准的服务支持还不够。我们需要有说服力的方法来确保员工完全敬业。另一方面,为了确保实施良好的服务支持,我们需要IT服务管理的最佳实践,这就是信息技术基础设施图书馆(ITIL)。这项研究的重点是创建一个框架,以在全职员工的陪伴下构建,实施和维护良好的服务支持。

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