首页> 外文会议>IEEE International Conference on Mechatronics and Automation >A Game-Based Fault-Tolerant Path Planning Algorithm For Space Manipulator
【24h】

A Game-Based Fault-Tolerant Path Planning Algorithm For Space Manipulator

机译:一种基于游戏的空间机械手容错路径规划算法

获取原文

摘要

This paper studies the fault-tolerant path planning for the space manipulator with single joint locked failure. To search a reasonable path in both Cartesian and joint spaces, a Game-based RRT* algorithm is proposed by integrating information, including both minimum path and minimum singular value, from two spaces. First, the degraded working space for single joint locked failure is established by constructing orientation reachability to the reachable position space. Secondly, to improve the convergence rate of RRT*, the rasterized grid of the degraded working space is used to construct the path tree. Then, integrating the minimum singular value and minimum path to each grid, a numerical steer mechanism based on game theory is designed to find the new grid for a tree. In this mechanism, game theory is introduced to avoid the single parameter dominant caused by different parameter dimensions. Finally, the fault-tolerant path is planned by this improved RRT* algorithm. Simulation results demonstrate that the proposed Game-based RRT* algorithm can search a path that satisfies the requirements of singularity avoidance and path minimum simultaneously.
机译:本文研究了单个关节锁定故障的空间机械手的容错路径规划。为了在笛卡尔和联合空间中搜索合理的路径,通过从两个空格集成信息,包括最小路径和最小奇异值,包括基于游戏的RRT *算法。首先,通过将取向可达性构造到可达位置空间来建立用于单个关节锁定故障的降级的工作空间。其次,为了提高RRT *的收敛速率,使用劣化的工作空间的光栅化网格用于构建路径树。然后,将最小奇异值和每个电网的最小路径集成,基于游戏理论的数值转向机制旨在为树找到新网格。在这种机制中,引入了博弈论,以避免由不同参数尺寸引起的单个参数主导。最后,通过这种改进的RRT *算法计划容错路径。仿真结果表明,所提出的基于游戏的RRT *算法可以在同时搜索满足奇点避免和路径最小的要求的路径。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号