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The game method of checkers based on alpha-beta search strategy with iterative deepening

机译:基于Alpha-Beta搜索策略的验证策略的游戏方法,迭代深化

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With the game of checkers board games, this paper proposes an algorithm based on the alpha-beta search and iterative deepening optimization. Through adjusting the search depth dynamically, we have solved the problems caused by changes in chess. Also, this paper designs a kind of zoning evaluation function considering pawn difference, in which the board is divided into six regions and assessed respectively. To quantify the pawn difference, experiments are conducted to get the reasonable scaling factor of the king and ordinary.
机译:通过跳棋棋盘游戏,本文提出了一种基于Alpha-Beta搜索和迭代深化优化的算法。通过动态调整搜索深度,我们已经解决了国际象棋改变造成的问题。此外,本文设计了一种考虑典当差的分区评估功能,其中电路板分为六个区域并分别评估。为了量化典当差异,进行实验以获得国王和普通的合理缩放因子。

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