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Trivia Score and Ranking Estimation Using Support Vector Regression and RankNet

机译:使用支持向量回归和RankNet进行琐事分数和排名估计

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Dialogue systems have been increasingly important these days. In particular, non-task-oriented dialogue systems are studied because of the success of neural network approaches such as seq2seq models. However, these models tend to generate simple responses such as "yes" and "ok." To construct a dialogue system that holds users' attention continuously, we need to generate utterances that capture the interest of the user. In this paper, we propose a method to extract trivia sentences for the purpose. Trivia information perhaps adds a surprise to users. Therefore, capturing trivia information is beneficial for dialogue systems. We estimate a trivia score of a sentence by using machine learning approaches, Support Vector Regression (SVR) and RankNet. We obtained 0.79 and 0.78 on SVR for the nDCG@5 and RankNet for the nDCG@10, respectively. We focus on the subject word in each sentence. The method with subject information outperformed that without subject information; 0.79 with subject information vs. 0.64 without subject information on the SVR for the nDCG@5.
机译:这些天对话系统越来越重要。特别是,由于神经网络方法如SEQ2SEQ模型等神经网络方法的成功,研究了非任务导向的对话系统。然而,这些模型倾向于产生简单的响应,例如“是”和“确定”。要持续构建一个对话系统,我们需要产生捕获用户兴趣的话语。在本文中,我们提出了一种为目的提取琐事句的方法。琐事信息可能会给用户增加一个惊喜。因此,捕获琐事信息对对话系统有益。我们通过使用机器学习方法,支持向量回归(SVR)和RankNet来估计句子的琐事得分。我们在SVR上获得了0.79和0.78,用于分别为NDCG @ 10的NDCG @ 5和RankNet。我们专注于每个句子中的主题词。具有主题信息的方法优先于没有主题信息的情况; 0.79具有主题信息与0.64没有关于NDCG @ 5的SVR主题信息。

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