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Existential Waters: On Employing a Game Engine for Artistic Expression within a Theater Play, and on the Implications of This towards Existential Games

机译:存在水域:关于在剧院剧本中使用游戏引擎进行艺术表现的方法,以及这对存在性游戏的影响

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Water possesses an extraordinary expressive power, which has already been extensively exploited in the arts and in common sense thinking. Water can evoke deep feelings of purity, unity, and happiness, but also of dirt, drowning, and despair. We have explored this expressive power for a theater play, with an interactive simulation of water that was set into motion by the actor, and that expressed the inner feelings of his soul. We have employed the Ogre game engine for the simulation. We also believe that virtual reality technologies possess yet uncovered expressive potentials, among others for creating "existential games", which means games where only main existential vectors such as life, beauty, death, love are represented.
机译:水具有非凡的表现力,已经在艺术和常识性思维中得到了广泛的利用。水可以唤起深层的纯洁,团结和幸福感,也可以唤起污垢,溺水和绝望的感觉。我们已经探索了戏剧表演的这种表现力,通过对水的互动模拟,使演员动起来,并表达了他灵魂的内在感觉。我们已经使用Ogre游戏引擎进行了仿真。我们还认为,虚拟现实技术具有尚未发现的表达潜力,其中包括创建“存在游戏”的能力,这意味着仅代表主要存在矢量(例如生命,美丽,死亡,爱情)的游戏。

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