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Neuroscience, virtual reality and neurorehabilitation: Brain repair as a validation of brain theory

机译:神经科学,虚拟现实和神经康复:脑修复是对脑理论的验证

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This paper argues that basing cybertherapy approaches on a theoretical understanding of the brain has advantages. On one hand it provides for a rational approach towards therapy design while on the other allowing for a direct validation of brain theory in the clinic. As an example this paper discusses how the Distributed Adaptive Control architecture, a theory of mind, brain and action, has given rise to a new paradigm in neurorehabilitation called the Rehabilitation Gaming System (RGS) and to novel neuroprosthetic systems. The neuroprosthetic system considered is developed to replace the function of cerebellar micro-circuits, expresses core aspects of the learning systems of DAC and has been successfully tested in in-vivo experiments. The Virtual reality based rehabilitation paradigm of RGS has been validated in the treatment of acute and chronic stroke and has been shown to be more effective than existing methods. RGS provides a foundation for integrated at-home therapy systems that can operate largely autonomously when also augmented with appropriate physiological monitoring and diagnostic devices. These examples provide first steps towards a science based medicine.
机译:本文认为,基于对大脑的理论理解而进行的网络疗法具有优势。一方面,它为治疗设计提供了一种合理的方法,而另一方面,它可以在临床上直接验证大脑理论。作为示例,本文讨论了分布式自适应控制体系结构(一种心智,大脑和动作理论)如何在神经康复领域产生了一种称为康复游戏系统(RGS)的新型范例,并引发了一种新型的神经修复系统。所考虑的神经修复系统被开发来代替小脑微电路的功能,表达了DAC学习系统的核心方面,并且已经在体内实验中成功进行了测试。 RGS的基于虚拟现实的康复范例已在急性和慢性卒中的治疗中得到验证,并且已证明比现有方法更有效。 RGS为集成的家庭治疗系统提供了基础,该系统在增加适当的生理监测和诊断设备的同时,可以在很大程度上自主运行。这些示例提供了迈向基于科学的医学的第一步。

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