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Solution to the Tic-Tac-Toe Problem Using Hamming Distance Approach in a Neural Network

机译:神经网络中汉明距离法求解井字游戏

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Paper focuses on developing an algorithm using a Hamming Distance Classifier in Neural Networks to find the most optimal move to be made in the Tic-Tac-Toe problem such that the game always ends in a win or a draw. The basic step involves an eight-class Hamming network which has nine inputs corresponding to each cell of the grid and eight outputs respectively. The algorithm computes the Hamming Distance of the current input configuration as compared to the weight matrix and the maximum of the output corresponds to the minimum distance. The iterative step is carried out to anticipate the next move for every possible current move. The hamming distance of all the iterations is added to basic step and the gross maximum gives the most profitable move. The algorithm proceeds such that the neural network prefers to itself win rather than preventing the opponent from winning in least possible moves.
机译:论文的重点是开发一种使用神经网络中的汉明距离分类器的算法,以找到在井字游戏问题中要采取的最佳行动,从而使游戏始终以赢或平局结束。基本步骤涉及八类汉明网络,该网络具有对应于网格每个单元的九个输入和分别对应的八个输出。该算法计算与权重矩阵相比当前输入配置的汉明距离,而输出的最大值对应于最小距离。执行迭代步骤以预期每个可能的当前移动的下一移动。所有迭代的汉明距离都添加到基本步骤中,并且总最大值给出了最有利可图的动作。该算法继续进行,以使神经网络更喜欢自己获胜,而不是阻止对手以最少的可能动作获胜。

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