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Optical Real-Time Imaging Simulation System for Small Celestial Bodies Based on Graphics Hardware

机译:基于图形硬件的小天体光学实时成像仿真系统

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In order to satisfy the real time request of optical Imaging Simulation System for small celestial bodies, this paper proposed a simulation method of the camera based on physical model, which is based on OpenGL pinhole imaging model and simulate optical camera parameters with graphic functions. By combining with rendering to texture and graphics hardware programming technologies, the article got sequence images of small celestial bodies, and achieved the physical effects.such as a Gaussian blur, smearing, noise, geometric distortion, motion blur and so on. At last, it was showed by experiments that simulation algorithms achieve real-time rendering requirements.
机译:为了满足小天体光学成像仿真系统的实时性要求,提出了一种基于物理模型的相机仿真方法,该方法基于OpenGL针孔成像模型,并通过图形功能对光学相机参数进行仿真。通过结合渲染到纹理和图形硬件编程技术,获得了小天体的序列图像,并达到了高斯模糊,拖尾,噪声,几何失真,运动模糊等物理效果。最后,通过实验证明仿真算法可以满足实时渲染的要求。

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