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Parallel GPU-based implementation of high dimension Particle Swarm Optimizations

机译:并行GPU基于高尺寸粒子群优化的实现

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Particle Swarm Optimization (PSO) is an evolutionary heuristics-based method used for continuous function optimization. Compared to existing stochastic methods, PSO is very robust. Nevertheless, for real-world optimizations, it requires a high computational effort. In general, parallel implementations of PSO provide better performance. However, this depends heavily on the number and characteristics of the exploited processors. With the advent and large availability of Graphics Processing Units (GPUs) and the development and straightforward applicability of the Compute Unified Device Architecture platform (CUDA), several applications have benefited from the reduction of the execution time, exploiting massive parallelism. In this paper, we propose an alternative algorithm to massively parallelize the PSO algorithm and mapped it onto a GPU-based architecture. The algorithm focuses on the work done with respect to each of the problem dimension and does it in parallel.
机译:粒子群优化(PSO)是一种用于连续功能优化的基于进化的启发式方法。与现有的随机方法相比,PSO非常强大。尽管如此,对于现实世界优化,它需要高计算工作。通常,PSO的并行实现提供了更好的性能。然而,这大量取决于利用处理器的数量和特征。随着图形处理单元(GPU)的出现和大型可用性以及计算统一设备架构平台(CUDA)的开发和直接适用性,有几个应用程序从减少执行时间,利用巨大的并行性。在本文中,我们提出了一种替代算法来大规模并行化PSO算法并将其映射到基于GPU的架构。该算法侧重于关于每个问题维度完成的工作,并并行地进行。

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