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Manoeuvre-based trajectory planning for highly autonomous vehicles on real road with traffic

机译:基于机动的真实交通中道路上高度自动驾驶车辆的轨迹规划

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This paper presents the design and simulation results of a vehicle path planning algorithm that takes into account traffic and other obstacles on a highway. The proposed algorithm is designed to require little computation in order to achieve a real time evaluation in an embedded environment such as an ECU. Hence, the trajectory planning is proposed as a two-step algorithm. The first step defines at high level the feasible manoeuvres according to the environment. The output of this first step is a target group of manoeuvres such as accelerating, decelerating and changing lanes. The second step gives a lower level description of various trajectories within these given manoeuvres, computing all possibilities if the computation power is available. The output is a trajectory described in the vehicle frame that represents the recommended vehicle state (position, heading, speed and acceleration) for the next seconds.
机译:本文提出了一种车辆路径规划算法的设计和仿真结果,该算法考虑了高速公路上的交通和其他障碍。所提出的算法被设计为需要很少的计算,以便在诸如ECU的嵌入式环境中实现实时评估。因此,轨迹规划被提出为两步算法。第一步是根据环境在高层定义可行的操作。第一步的输出是目标目标群体,例如加速,减速和改变车道。第二步给出了这些给定动作中各种轨迹的较低层描述,如果计算能力可用,则计算所有可能性。输出是在车辆框架中描述的轨迹,该轨迹表示接下来几秒钟的推荐车辆状态(位置,前进方向,速度和加速度)。

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