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Evaluation of Mouse and Touch Input for a Tabletop Display Using Fitts' Reciprocal Tapping Task

机译:使用Fitts的相互点击任务评估台式显示器的鼠标和触摸输入

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User performance with a tabletop display was tested using touch-based and mouse-based interaction in a traditional pointing task. Dependent variables were throughput, error rate, and movement time. In a study with 12 participants, touch had a higher throughput with average of 5.53 bps compared to 3.83 bps for the mouse. Touch also had a lower movement time on average, with block means ranging from 403 ms to 1051 ms vs. 607 ms to 1323 ms with the mouse. Error rates were lower for the mouse at 2.1%, compared to 9.8% for touch. The high error rates using touch were attributed to problems in selecting small targets with the finger. It is argued that, overall, touch input is a preferred and efficient input technique for tabletop displays, but that more research is needed to improve touch selection of small targets.
机译:在传统的指点任务中,使用基于触摸和基于鼠标的交互来测试桌面显示器的用户性能。因变量是吞吐量,错误率和移动时间。在一项包含12名参与者的研究中,触摸的吞吐量更高,平均为5.53 bps,而鼠标的吞吐量为3.83 bps。触摸的平均移动时间也较短,阻滞平均时间为403毫秒至1051毫秒,而鼠标的平均值为607毫秒至1323毫秒。鼠标的错误率较低,为2.1%,而触摸的错误率则为9.8%。使用触摸的高错误率归因于用手指选择小目标的问题。有人认为,总体而言,触摸输入是台式显示器的一种首选且有效的输入技术,但是需要进行更多的研究来改善小目标的触摸选择。

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