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An Empirical Study of Agent Programs A Dynamic Blocks World Case Study in GOAL

机译:Agent程序的实证研究GOAL中的动态区块世界案例研究

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Agent-oriented programming has been motivated in part by the conception that high-level programming constructs based on common sense notions such as beliefs and goals provide appropriate abstraction tools to develop autonomous software. Various agent programming languages and frameworks have been developed by now, but no systematic study has been done as to how the language constructs in these languages may and are in fact used in practice. Performing a study of these aspects may contribute to the design of best practices or programming guidelines for agent programming, and clarify the use of common sense notions in agent programs. In this paper, we analyze various agent programs for dynamic blocks world, written in the Goal agent programming language. We present several observations based on a quantitative and qualitative analysis that provide insight into more practical aspects of the development of agent programs. Finally, we identify important issues in three key areas related to agent-oriented programming that need further investigation.
机译:面向代理程序设计的部分动机是基于这样的概念,即基于常识性概念(例如信念和目标)的高级程序构造为开发自主软件提供了适当的抽象工具。到现在为止,已经开发了各种代理程序编程语言和框架,但是尚未进行系统的研究来确定这些语言在实际中如何以及实际上如何使用。对这些方面进行研究可能有助于设计最佳实践或用于代理程序编程的编程指南,并阐明代理程序中常识性概念的使用。在本文中,我们分析了以目标代理编程语言编写的各种动态块世界的代理程序。我们在定量和定性分析的基础上提出了一些观察,这些观察提供了对代理程序开发的更多实际方面的洞察力。最后,我们在与面向代理的编程相关的三个关键领域中确定了重要的问题,需要进一步研究。

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