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Countering Poisonous Inputs with Memetic Neuroevolution

机译:用模因神经进化对付有毒的输入

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Applied to certain problems, neuroevolution frequently gets stuck in local optima with very low fitness; in particular, this is true for some reinforcement learning problems where the input to the controller is a high-dimensional and/or ill-chosen state description. Evidently, some controller inputs are "poisonous", and their inclusion induce such local optima. Previously, we proposed the memetic climber, which evolves neural network topology and weights at different timescales, as a solution to this problem. In this paper, we further explore the memetic climber, and introduce its population-based counterpart: the memetic ES. We also explore which types of inputs are poisonous for two different reinforcement learning problems.
机译:在某些问题上,神经进化经常以非常低的适应性停留在局部最优中。特别是对于某些强化学习问题,对于控制器的输入是高维和/或错误选择的状态描述,这是正确的。显然,某些控制器输入是“有毒的”,并且它们的包含引起了这种局部最优。以前,我们提出了模因登山者,以解决此问题,它在不同的时间尺度上发展了神经网络拓扑结构和权重。在本文中,我们将进一步探索模因登山者,并介绍其基于人群的对应者:模因ES。我们还探讨了两种不同的强化学习问题对哪些类型的投入有害。

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