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Manipulating Stochastically Generated Single-Elimination Tournaments for Nearly All Players

机译:为几乎所有玩家操纵随机生成的单淘汰赛

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We study the power of a tournament organizer in manipulating the outcome of a balanced single-elimination tournament by fixing the initial seeding. This problem is known as agenda control for balanced voting trees. It is not known whether there is a polynomial time algorithm that computes a seeding for which a given player can win the tournament, even if the match outcomes for all pairwise player match-ups are known in advance. We approach the problem by giving a sufficient condition under which the organizer can always efficiently find a tournament seeding for which the given player will win the tournament. We then use this result to show that for most match outcomes generated by a natural random model attributed to Condorcet, the tournament organizer can very efficiently make a large constant fraction of the players win, by manipulating the initial seeding.
机译:我们研究了锦标赛组织者通过固定初始种子来操纵平衡单淘汰锦标赛结果的力量。这个问题被称为平衡表决树的议程控制。未知是否有多项式时间算法可以计算出给定玩家可以赢得比赛的种子,即使预先知道所有成对玩家对战的比赛结果也是如此。我们通过提供足够的条件来解决该问题,在这种条件下,组织者可以始终有效地找到给定玩家将赢得比赛的比赛种子。然后,我们使用该结果表明,对于归因于Condorcet的自然随机模型生成的大多数比赛结果,锦标赛组织者可以通过操纵初始播种,非常有效地使大部分恒定的玩家获胜。

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