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The designing strategy of RGP game-learning under the instruction of multiple intelligence theory

机译:多元智能理论指导下的RPG游戏学习设计策略

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Multiple Intelligence Theory has innovated and improved the Previous Intelligence Theory. It stressed the multiplity, development, collaboration, diversity and construction of intelligence development. This new perspective of intelligence brings us new inspiration for our designing of game-learning. This paper has analyzed the education superiority of role playing game-learning, and discussed its design flow from the perspective of multi-dimensional intelligence theory. Combing the design flow and the characteristics of role playing game, aiming at constructing an education game environment which can promote the development of Multiple intelligence, We find some designing strategy, such as, the multiplity of people character, the drawing close to lives of game background,the multi-dimension of game content, the multiplity of game behavior pattern, the opening of rules and situations,the multiplity of gamelearning environment and so on. We hope to realize human’s full scale development on the basis of obtaining knowledge through game-learning.
机译:多元智能理论对先前的智能理论进行了创新和改进。它强调了情报发展的多样性,发展,协作,多样性和建设。这种新的智力视角为我们设计游戏学习带来了新的灵感。本文分析了角色扮演游戏学习的教育优势,并从多维智能理论的角度讨论了其设计流程。结合角色扮演游戏的设计流程和特点,旨在构建一个可以促进多元智能发展的教育游戏环境,我们找到了一些设计策略,例如人物角色的多样性,接近游戏生活的绘画背景,游戏内容的多维性,游戏行为模式的多样性,规则和情况的开放性,游戏学习环境的多样性等。我们希望在通过游戏学习获得知识的基础上实现人类的全面发展。

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