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Designing a learning-automata-based controller for client/server systems: a methodology

机译:为客户/服务器系统设计基于学习自动机的控制器:一种方法

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A client/server model which employs a polling policy as its access strategy is considered. We propose a learning-automata-based approach for polling in order to improve the throughput-delay performance of the system. Each client has an associated queue and the server performs selective polling such that the next client to be served is identified by a learning automaton. The learning automaton updates each client's choice probability according to the feedback information. Simulation results have shown that the proposed polling policy is beneficial in comparison to the conventional round-robin polling when operating under bursty traffic conditions.
机译:考虑采用轮询策略作为其访问策略的客户端/服务器模型。我们提出了一种基于学习自动机的轮询方法,以提高系统的吞吐量延迟性能。每个客户端都有一个关联的队列,服务器执行选择性轮询,以便通过学习自动机识别要服务的下一个客户端。学习自动机根据反馈信息更新每个客户的选择概率。仿真结果表明,与传统的轮询轮询相比,在突发流量条件下运行时,所提出的轮询策略是有益的。

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