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Multicast routing in internetworks using dynamic core based trees

机译:使用基于动态核心的树在Internetworks中进行组播路由

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As the network size increases, traditional approaches to multicasting such as distance-vector and shortest-path-first routing demand more bandwidth, memory, and processing resources at each router. A proposed architecture, called core based tree (CBT), overcomes these problems by building only one tree per multicast group. The CBT approach, however, does not route packets through the shortest possible path. This paper presents a modification to the CBT tree building algorithm so that minimal spanning trees are built when needed and packets are routed through nearly optimal paths. We also give a procedure to choose the core of the tree thus built and this, in turn, helps reduce the multicast delay. Examples, using SURAnet topology, are solved to illustrate our approach.
机译:随着网络规模的增加,传统的多播方法(例如距离矢量和最短路径优先路由)需要每个路由器更多的带宽,内存和处理资源。所提出的称为基于核心的树(CBT)的体系结构通过为每个多播组仅构建一棵树来克服这些问题。但是,CBT方法不会通过尽可能短的路径路由数据包。本文提出了对CBT树构建算法的修改,以便在需要时构建最小的生成树,并通过几乎最佳的路径路由数据包。我们还提供了一个程序来选择由此构建的树的核心,这反过来又有助于减少多播延迟。解决了使用SURAnet拓扑的示例,以说明我们的方法。

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