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Region-enhanced volume visualization and navigation

机译:区域增强的体积可视化和导航

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Abstract: A rendering technique is presented that generates integrated intensity projection images for volumetric data with visual enhancement of the data within a region-of-interest. Animated displays result form moving this region through the data volume, either interactively or following a trajectory generated from the data itself. Enhancement is provided by applying a radially symmetric weighting function to each point within the data set based upon its position relative to the center of the region-of-interest and the viewpoint. The resultant integrated value is scaled using the cumulative weighting applied along the projection vector to set the displayed pixel intensity. By bounding the region- of-interest and maintaining unity weighing outside this volume, the rendering process may be decomposed into base and supplemental components. Both may be generated off-line. Alternately, interactive data exploration may be performed using either a pre-processed base projection or, to provide more flexibility, real-time generation of both components. In addition, rendered images may be comprised of base and supplemental components obtained from heterogeneous data volumes, the difference arising either due to processing of a single-modality data ste or by the use of registered multi-modality dat sets. Images are presented showing application of this technique to medical volumetric data sets obtained from MR, CT and ultrasound scanning. PC based software implementation on current hardware allows rendering rates that support interactive exploration of 256$+3$/ voxel data sets. Automatic path generation uses segmentation to isolate relevant structures followed by skeletonization to reduce these volumes to path segments. Linking these segments presents a number of problems if the resultant path is to be both efficient and traversed without distracting jumps or other artifacts. The use of back-tracking and the movement tempo are currently being investigate. Future research directions include: optimization of the technique to take account of human visual perception; cache-optimized rendering implementation; the use of color; and more powerful path generation strategies. !11
机译:摘要:提出了一种渲染技术,可以生成体积数据的集成强度投影图像,并对感兴趣区域内的数据进行视觉增强。动画显示的结果是通过交互或沿数据本身生成的轨迹在数据量中移动该区域。通过对数据集中的每个点相对于关注区域中心和视点的位置应用径向对称加权函数,可以提供增强效果。使用沿着投影矢量施加的累积权重来缩放结果积分值,以设置显示的像素强度。通过限制感兴趣区域并保持该体积之外的单位权重,可以将渲染过程分解为基本和补充组件。两者都可以离线生成。可替代地,可以使用预处理的基础投影或者为了提供更大的灵活性而实时地生成两个组件来执行交互式数据探索。另外,渲染的图像可能包含从异构数据量获得的基本和补充组件,这些差异可能是由于处理单模态数据ste或通过使用已注册的多模态数据集而引起的。呈现的图像显示了该技术在从MR,CT和超声扫描获得的医学体积数据集中的应用。在当前硬件上基于PC的软件实现允许渲染速率支持256 $ + 3 $ /体素数据集的交互探索。自动路径生成使用分段来隔离相关结构,然后进行骨架化以将这些体积减少为路径分段。如果要在不分散跳跃或其他伪影的情况下有效且遍历结果路径的情况下,链接这些段会带来许多问题。当前正在研究使用回溯和运动节奏。未来的研究方向包括:优化技术以考虑人类的视觉感知;缓存优化的渲染实现;颜色的使用;以及更强大的路径生成策略。 !11

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