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Puzzle-it: An HTML5 Serious Games Platform for Education Puzzle Based Serious Games for Education

机译:Puzzle-it:基于HTML5的严肃游戏教育平台基于Puzzle的严肃教育游戏

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Serious games as learning medium have advanced in the past few years. They have been applied to support learning in various fields such as security, health-care, and education. Serious games can scale from low budget games up to high budget games depends on the games' objectives and features. For instance, military may utilize games with 3D simulation, live characters, and extensive scenario for combat training due to its critical mission. Nonetheless, in a classroom or remote set-up learning environment, most of these high level games are impractical to be adopted due to the amount of costs they may induce. This is most of the case in educational games which main objective is to motivate the student to learn. However, a game development remains as a time consuming, complex, and laborious process. In order to simplify and shorten this process, it is highly attractive to create a platform to produce educational games. Therefore, this paper, based on our previous work, proposes a platform for authoring HTML5 serious games intended in particular, but not limited to create lightweight serious games for educational purpose using the upcoming HTML5 standard playable in common web browsers. This platform, puzzle-it, divides the work of game development into two distinct layers i.e. contents authoring and core engine development. Both readily and work in progress components of the platform are presented and discussed.
机译:在过去的几年中,严肃的游戏作为学习媒介得到了发展。它们已被用于支持安全,卫生保健和教育等各个领域的学习。严肃的游戏可以从低预算游戏扩展到高预算游戏,具体取决于游戏的目标和功能。例如,由于其关键任务,军方可能会使用具有3D模拟,实时角色和广泛场景的游戏进行战斗训练。但是,在教室或远程设置学习环境中,由于这些高级游戏可能引起大量成本,因此不可行。这在教育游戏中最为常见,其主要目的是激发学生学习的兴趣。但是,游戏开发仍然是耗时,复杂且费力的过程。为了简化和缩短此过程,创建一个生产教育游戏的平台非常有吸引力。因此,本文基于我们先前的工作,提出了一个平台,用于创作特别针对HTML5严肃游戏的平台,但不限于使用即将在普通Web浏览器中播放的HTML5标准来创建轻量级的严肃游戏以用于教育目的。 Puzzle-it这个平台将游戏开发的工作分为两个不同的层,即内容创作和核心引擎开发。介绍并讨论了平台的即时组件和进行中的组件。

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