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A new 3-phase design exploration methodology for video processor design

机译:视频处理器设计的新的三相设计探索方法

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When making video processor design, conventional design exploration methodologies take extremely long time in parameter optimization but the final design may not necessarily meet the application requirements since the architecture cannot deviate too much from the initial design. To speed up the design process, statistical performance models were used to guide the simulation; however their accuracy is questionable. In this paper, a new 3-phase design exploration methodology for video processor is proposed. It makes use of an almost cycle-accurate performance model to provide information for refining the processor architecture. It can derive the optimal architecture in a much shorter period of time than the conventional methods. We successfully implemented a few video coding/decoding applications on the video processor derived from the proposed methodology. Simulation results show that it outperforms other video processors in both cost and performance perspectives.
机译:在进行视频处理器设计时,传统的设计探索方法需要花费很长时间进行参数优化,但最终的设计不一定能满足应用程序的要求,因为该体系结构与初始设计的偏差不会太大。为了加快设计过程,使用了统计性能模型来指导仿真。但是它们的准确性令人怀疑。本文提出了一种新的视频处理器三相设计探索方法。它利用几乎周期精确的性能模型来提供信息,以完善处理器体系结构。与传统方法相比,它可以在更短的时间内得出最佳架构。我们成功地在视频处理器上实现了一些视频编码/解码应用程序,这些应用程序源自所提出的方法。仿真结果表明,在成本和性能方面,它都优于其他视频处理器。

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