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Modeling the Brain's Operating System

机译:为大脑的操作系统建模

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摘要

To make progess in understanding human brain functionality, we will need to understand its basic functions at an abstract level. One way of accomplishing such an integration is to create a model of a human that has a useful amount of complexity. Essentially, one is faced with proposing an embodied "operating system" model that can be tested against human performance. Recently technological advances have been made that allow progress to be made in this direction. Graphics models that simulate extensive human capabilities can be used as platforms from which to develop synthetic models of visuo-motor behavior. Currently such models can capture only a small portion of a full behavioral repertoire, but for the behaviors that they do model, they can describe complete visuo-motor subsystems at a level of detail that can be tested against human performance in realistic environments. This paper outlines one such model and shows both that it can produce interesting new hypotheses as to the role of vision and also that it can enhance our understanding of visual attention.
机译:为了在理解人脑功能方面取得进步,我们需要从抽象的角度理解其基本功能。实现这种集成的一种方法是创建一个具有有用量的复杂性的人类模型。本质上,人们面临着提出一种可以针对人类绩效进行测试的具体化的“操作系统”模型。最近已经取得了技术进步,使得可以朝这个方向取得进展。模拟人类广泛能力的图形模型可以用作开发视觉运动行为综合模型的平台。当前,此类模型只能捕获完整行为清单中的一小部分,但是对于它们进行建模的行为,它们可以详细描述完整的视觉运动子系统,并可以在现实环境中针对人类表现进行测试。本文概述了这样一个模型,并表明它可以针对视觉的作用产生有趣的新假设,并且可以增强我们对视觉注意的理解。

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