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Automatic Learning of Articulated Skeletons from 3D Marker Trajectories

机译:从3D标记轨迹自动学习关节骨骼

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摘要

We present a novel fully-automatic approach for estimating an articulated skeleton of a moving subject and its motion from body marker trajectories that have been measured with an optical motion capture system. Our method does not require a priori information about the shape and proportions of the tracked subject, can be applied to arbitrary motion sequences, and renders dedicated initialization poses unnecessary. To serve this purpose, our algorithm first identifies individual rigid bodies by means of a variant of spectral clustering. Thereafter, it determines joint positions at each time step of motion through numerical optimization, reconstructs the skeleton topology, and finally enforces fixed bone length constraints. Through experiments, we demonstrate the robustness and efficiency of our algorithm and show that it outperforms related methods from the literature in terms of accuracy and speed.
机译:我们提出了一种新颖的全自动方法,用于从通过光学运动捕获系统测量的人体标记轨迹估计运动对象的关节骨骼及其运动。我们的方法不需要关于被跟踪对象的形状和比例的先验信息,可以应用于任意运动序列,并且不需要专用的初始化姿势。为了达到这个目的,我们的算法首先通过光谱聚类的变体识别单个刚体。此后,它通过数值优化确定运动的每个时间步的关节位置,重建骨骼拓扑,最后执行固定的骨长约束。通过实验,我们证明了该算法的鲁棒性和效率,并在准确性和速度方面都优于文献中的相关方法。

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