首页> 外文会议>International Conference on Technologies for E-Learning and Digtal Entertainment(Edutainment 2007); 20070611-13; Hong Kong(CN) >A Platform for Motivating Collaborative Learning Using Participatory Simulation Applications
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A Platform for Motivating Collaborative Learning Using Participatory Simulation Applications

机译:参与式仿真应用激励协作学习的平台

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Several research efforts suggest that collaborative participatory simulations improve teaching and learning, increasing motivation inside the classroom. Currently, it has been mainly applied with students of primary and secondary educational levels, leaving higher level students aside. This paper presents a platform for implementing participatory simulations, where social interactions and motivational effects are the main facilitators. An instance of this platform was implemented for medicine school undergraduate students. Its implementation is simple, lightweight, fully based on pen-based interaction, and designed to work with handhelds and tablet-PC over an ad-hoc wireless network. The platform is able to support any kind of application implementing participatory simulation based on the exchange of artifacts among the learners.
机译:多项研究工作表明,参与式协作模拟可以改善教学效果,并增加教室内部的动力。目前,它主要应用于小学和中学教育程度的学生,而高年级的学生则不在考虑之列。本文提供了一个实施参与式模拟的平台,其中社会互动和动机效应是主要的推动者。该平台的一个实例已针对医学院的本科生实施。它的实现简单,轻巧,完全基于笔式交互,并设计为通过Ad-hoc无线网络与手持设备和Tablet PC配合使用。该平台能够支持任何类型的应用程序,这些应用程序基于学习者之间的工件交换来实施参与式仿真。

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