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Decision Making in a Dynamic System Based on Aggregated Fuzzy Preferences

机译:基于聚集模糊偏好的动态系统决策

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摘要

The fuzzy preference is related to decision making in artificial intelligence. A mathematical model for dynamic and stochastic decision making together with perception and cognition is presented. This paper models human behavior based on the aggregated fuzzy preferences, and an objective function induced from the fuzzy preferences is formulated. In dynamic decision making, there exists a difficulty when we formulate the objective function from fuzzy preferences since the value criterion of fuzzy preferences in dynamic behavior transforms together with time and it is formulated gradually based on the experience. A reasonable criterion based on fuzzy preferences is formulated for the dynamic decision making, and an optimality equation for this model is derived by dynamic programming. Mathematical models to simulate human behavior with his decision making are applicable to various fields: robotics, customers' behavior analysis in marketing, multi-agent systems and so on.
机译:模糊偏好与人工智能中的决策有关。提出了用于动态和随机决策以及感知和认知的数学模型。本文基于聚集的模糊偏好对人类行为进行建模,并建立了基于模糊偏好的目标函数。在动态决策中,由于动态行为中模糊偏好的价值准则会随着时间的推移而变化,并根据经验逐渐形成,因此,根据模糊偏好来制定目标函数存在困难。为动态决策制定了基于模糊偏好的合理准则,并通过动态规划推导了该模型的最优方程。用他的决策模拟人类行为的数学模型适用于各个领域:机器人技术,市场营销中的客户行为分析,多代理系统等。

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