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Real Time Tree Sketching

机译:实时树素描

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摘要

Modeling and rendering of synthetic plants and trees has always received a lot of attention from computer graphics practitioners. Recent advances in plant and tree modeling have made it possible to generate and render very complex scenes. Models developed so far allow low quality and photorealistic rendering as well as a fine control on the amount of geometry sent to the graphics pipeline. Recently, non-photorealistic rendering techniques have been proposed as an alternative to traditional rendering. In this paper we present a method for interactive rendering of vegetation silhouettes. Our goal is to expressively render plant and tree models. Previous methods are either too slow for real-time rendering or they do not maintain the general appearance of a given vegetable species. We solve these two problems in our work.
机译:合成植物和树木的建模和渲染始终受到计算机图形从业者的关注。植物和树木建模的最新进展使得生成和渲染非常复杂的场景成为可能。迄今为止开发的模型允许低质量和逼真的渲染,以及对发送到图形管线的几何图形数量的精细控制。近来,已经提出了非真实感渲染技术来替代传统渲染。在本文中,我们提出了一种交互式渲染植被轮廓的方法。我们的目标是表达性地渲染植物和树木模型。先前的方法要么对于实时渲染来说太慢,要么不能保持给定蔬菜种类的总体外观。我们在工作中解决了这两个问题。

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