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Grasp Motion Synthesis Based on Object Features

机译:基于对象特征的掌握运动综合

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摘要

This paper presents a new scheme for synthesizing hand motion to grasp various objects. Hand motion has a variety of expression with its high degrees of freedom and the functional motions are especially complex and difficult to synthesize. This paper focuses on a fact that actual grasp motion varies depending on the features of the object including its size and shape, which give important clues for reproducing a proper hand motion to manipulate them. Based on this idea, we propose a scheme to sample grasp motions and synthesize the whole hand motion including approach to the object, preparation of the hand shape and grab motion. Synthesized animation demonstrated a potential for easily designing functional motions for hand animation.
机译:本文提出了一种合成手部动作以抓握各种物体的新方案。手势具有很高的自由度,并且具有多种表达方式,而功能动作则特别复杂且难以合成。本文着眼于以下事实:实际的抓握动作会根据对象的特征(包括其大小和形状)而变化,这为再现适当的手部动作提供了重要的线索。基于这种想法,我们提出了一种方案来采样抓握动作并合成整个手部动作,包括接近对象,准备手形和抓握动作。合成动画展示了轻松设计手动画功能动作的潜力。

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