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A Study on Human Gaze Detection Based on 3D Eye Model

机译:基于3D眼睛模型的人眼注视检测研究

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摘要

Human gaze can give valuable tips for human computer interaction, but it is very difficult to detect human gaze position with one or two camera systems. Conventional method has the limitation of inaccurate gaze detection performance or not being able to track the fast motion of user's face and eye. To overcome such problem, in this paper, we propose a new gaze detection method. Compared to previous works, our method has following three advantages. First, our method uses three camera systems, such as a wide and narrow view stereo cameras and allows user's natural head and eye movement. Second, to obtain gaze position on a monitor, we detect the 3D eye position and gaze vector of eyeball. Third, to enhance the eye detection performance, we use AdaBoost eye detector and PCA algorithm. Experimental results showed that our method could be used for real-time gaze detection system.
机译:人的凝视可以为人机交互提供有价值的技巧,但是用一两个摄像头系统检测人的凝视位置非常困难。常规方法具有注视检测性能不准确或不能跟踪用户的面部和眼睛的快速运动的局限性。为了克服这种问题,本文提出了一种新的注视检测方法。与以前的工作相比,我们的方法具有以下三个优点。首先,我们的方法使用三个摄像头系统,例如宽视角和窄视角立体相机,并允许用户自然的头部和眼睛运动。其次,为了获得监视器上的凝视位置,我们检测3D眼位置和眼球的凝视矢量。第三,为了增强人眼检测性能,我们使用了AdaBoost眼检测器和PCA算法。实验结果表明,该方法可用于实时视线检测系统。

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