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Human Motion Synthesis by Motion Manifold Learning and Motion Primitive Segmentation

机译:通过运动流形学习和运动原始分割进行人体运动合成

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摘要

We propose motion manifold learning and motion primitive segmentation framework for human motion synthesis from motion-captured data. High dimensional motion capture date are represented using a low dimensional representation by topology preserving network, which maps similar motion instances to the neighborhood points on the low dimensional motion manifold. Nonlinear manifold learning between a low dimensional manifold representation and high dimensional motion data provides a generative model to synthesize new motion sequence by controlling trajectory on the low dimensional motion manifold. We segment motion primitives by analyzing low dimensional representation of body poses through motion from motion captured data. Clustering techniques like k-means algorithms are used to find motion primitives after dimensionality reduction. Motion dynamics in training sequences can be described by transition characteristics of motion primitives. The transition matrix represents the temporal dynamics of the motion with Markovian assumption. We can generate new motion sequences by perturbing the temporal dynamics.
机译:我们提出了运动流形学习和运动原始分割框架,用于从运动捕获的数据进行人类运动合成。高维运动捕获日期由拓扑保留网络使用低维表示形式表示,该网络将相似的运动实例映射到低维运动流形上的相邻点。低维流形表示与高维运动数据之间的非线性流形学习提供了一种生成模型,可通过控制低维运动流形上的轨迹来合成新的运动序列。我们通过分析来自运动捕获数据的运动对人体姿势的低维表示来对运动原语进行细分。像k均值算法之类的聚类技术用于在降维后找到运动图元。训练序列中的运动动力学可以通过运动基元的过渡特性来描述。过渡矩阵表示具有马尔可夫假设的运动的时间动力学。我们可以通过扰动时间动态来生成新的运动序列。

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