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Interactive Storytelling with Literary Feelings

机译:具有文学情感的交互式故事讲述

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摘要

In this paper, we describe the integration of Natural Language Processing (NLP) within an emotional planner to support Interactive Storytelling. Our emotional planner is based on a standard HSP planner, whose originality is drawn from altering the agents' beliefs and emotional states. Each character is driven by its own planner, while characters are able to operate on their reciprocal feelings thus affecting each other. Our baseline story is constituted by a classic XIXth century French novel from Gustave Flaubert in which characters feelings play a dominant role. This approach benefits from the fact that Flaubert has described a specific ontology for his characters feelings. The objective of NLP should be to uncover from natural language utterances the same kind of affective elements, which requires an integration between NLP and the planning component at the level of semantic content. This research is illustrated with examples from a first fully integrated prototype comprising NLP, emotional planning and real-time 3D animation.
机译:在本文中,我们描述了情感计划器中自然语言处理(NLP)的集成,以支持交互式讲故事。我们的情绪计划者基于标准的HSP计划者,其原创性来自于改变代理人的信念和情绪状态。每个角色都由自己的计划者来驱动,而角色则可以根据彼此的感觉进行操作,从而相互影响。我们的基本故事是由古斯塔夫·弗劳伯特(Gustave Flaubert)创作的十九世纪法国经典小说构成的,小说中人物情感起着主导作用。这种方法得益于Flaubert为他的角色感觉描述了一种特定的本体论的事实。 NLP的目标应该是从自然语言话语中发现相同类型的情感元素,这需要在语义内容级别将NLP与计划组件进行整合。举例说明了此研究,该实例来自第一个完全集成的原型,其中包括NLP,情感计划和实时3D动画。

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