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Does Body Movement Engage You More in Digital Game Play? and Why?

机译:身体运动会让您更多地参与数字游戏吗?为什么?

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摘要

In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward improving the game controller. This study seeks to understand engagement on the basis of the body movements of the player. Initial results from two case-studies suggest that an increase in body movement imposed, or allowed, by the game controller results in an increase in the player's engagement level. Furthermore, they lead us to hypothesize that an increased involvement of the body can afford the player a stronger affective experience. We propose that the contribution of full-body experience is threefold: (a) it facilitates the feeling of presence in the digital environment (fantasy); (b) it enables the affective aspects of human-human interaction (communication); and (c) it unleashes the regulatory properties of emotion (affect).
机译:在过去的几年中,计算机游戏设计师试图通过改善角色和环境的可信度来提高玩家的参与度。如今,重点已转向改善游戏控制器。这项研究旨在根据玩家的身体运动来了解参与度。来自两个案例研究的初步结果表明,游戏控制器施加或允许的身体运动增加导致玩家的参与度增加。此外,它们使我们假设身体参与度的增加可以为玩家提供更强的情感体验。我们建议全身体验的贡献是三方面的:(a)促进数字环境中的存在感(幻想); (b)它使人与人互动(交流)的情感方面得以实现; (c)释放情绪的调节特性(影响)。

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