【24h】

Designing System for Battlefield Environment Simulation by UML

机译:UML的战场环境仿真设计系统。

获取原文

摘要

Based on deeply research on simulation principle and its realization techniques, a battlefield environment simulation system with multi-station, multi- platform and multi-sensor is designed by the UML modeling technique and object-oriented programming method in the paper. And a structure model of the battlefield system is denoted by UML. The data creating algorithm of multi-sensor is proposed and an event simulation model is deeply researched. The results show that the system can provide a better test platform for information integrated supporting system.
机译:在对仿真原理及其实现技术进行深入研究的基础上,本文采用UML建模技术和面向对象的编程方法,设计了具有多站,多平台,多传感器的战场环境仿真系统。用UML表示战场系统的结构模型。提出了多传感器数据创建算法,并对事件仿真模型进行了深入研究。结果表明,该系统可以为信息集成支持系统提供更好的测试平台。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号