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Goals - Assumption - Interaction Steps (GAIS): A Practical Method to Determine a Quantitative Efficiency Benchmark for UX Interaction Design Concepts

机译:目标-假设-交互步骤(GAIS):一种确定UX交互设计概念的定量效率基准的实用方法

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One reason for the digitalization megatrend is to further increase the efficiency of digital value chains. The human-machine interaction is typically one of the slowest elements in this chain, and therefore on the critical efficiency path. An efficiency increase of the human-machine interaction can lead to an efficiency increase of the entire digital value chain. To determine the efficiency of a UX design concept, an efficiency benchmark is needed before a UX design concept is created. The paper introduces GAIS (Goal - Assumption - Interaction Steps), a cognitive task analysis method. The author developed the GAIS method for use in industrial projects and validated it in industrial projects. GAIS allows to determine an interaction efficiency benchmark for a given use case. The benchmark is measured in number of interaction steps per use case. An important step in the GAIS method is a systematic reduction of interaction steps by considering manual, semi-automated and automated interaction. An interaction designer can use the determined efficiency benchmark to make an interaction design concept more efficient. The paper describes how GAIS is applied, with several examples (GUI and VUI), and how it guides the interaction design process.
机译:数字化大趋势的原因之一是要进一步提高数字价值链的效率。人机交互通常是该链中最慢的元素之一,因此是关键的效率路径。人机交互的效率提高可以导致整个数字价值链的效率提高。为了确定UX设计概念的效率,在创建UX设计概念之前需要有效率基准。本文介绍了GAIS(目标-假设-交互步骤),一种认知任务分析方法。作者开发了用于工业项目的GAIS方法,并在工业项目中对其进行了验证。 GAIS可以确定给定用例的交互效率基准。基准是根据每个用例的交互步骤数来衡量的。 GAIS方法中的一个重要步骤是通过考虑手动,半自动和自动交互来系统地减少交互步骤。交互设计师可以使用确定的效率基准来提高交互设计概念的效率。本文通过几个示例(GUI和VUI)描述了如何应用GAIS,以及如何指导交互设计过程。

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