首页> 外文会议>IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops >Automatic Cricket Highlight Generation Using Event-Driven and Excitement-Based Features
【24h】

Automatic Cricket Highlight Generation Using Event-Driven and Excitement-Based Features

机译:使用事件驱动和基于兴奋的功能自动生成板球精彩片段

获取原文

摘要

Producing sports highlights is a labor-intensive work that requires some degree of specialization. We propose a model capable of automatically generating sports highlights with a focus on cricket. Cricket is a sport with a complex set of rules and is played for a longer time than most other sports. In this paper we propose a model that considers both event-based and excitement-based features to recognize and clip important events in a cricket match. Replays, audio intensity, player celebration, and playfield scenarios are examples of cues used to capture such events. To evaluate our framework, we conducted a set of experiments ranging from user studies to a comparison analysis between our highlights and the ones provided by the official broadcasters. The general approval by users and the significant overlap between both kinds of highlights indicate the usefulness of our model in real-life scenarios.
机译:生产体育亮点是一项劳动密集型工作,需要一定程度的专业化。我们提出了一种能够自动生成侧重于板球的运动亮点的模型。板球是一项规则复杂的运动,比大多数其他运动玩的时间更长。在本文中,我们提出了一个模型,该模型同时考虑了基于事件和基于兴奋的特征,以识别和剪辑板球比赛中的重要事件。重播,音频强度,播放器庆祝和运动场场景是用于捕获此类事件的提示的示例。为了评估我们的框架,我们进行了一系列实验,从用户研究到我们的重点与官方广播公司提供的重点之间的比较分析。用户的普遍认可以及这两种亮点之间的重大重叠表明了我们的模型在现实场景中的有用性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号