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The Trouble with Augmented Reality/Virtual Reality Authoring Tools

机译:增强现实/虚拟现实创作工具带来的麻烦

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There are many technical and design challenges in creating new, usable and useful AR/VR applications. In particular, non-technical designers and end-users are facing a lack of tools to quickly and easily prototype and test new AR/VR user experiences. We review and classify existing AR/VR authoring tools and characterize three primary issues with these tools based on our review and a case study. To address the issues, we discuss two new tools we designed with support for rapid prototyping of new AR/VR content and gesture-based interactions geared towards designers without technical knowledge in gesture recognition, 3D modeling, and programming.
机译:创建新的,可用的和有用的AR / VR应用程序存在许多技术和设计挑战。尤其是,非技术设计师和最终用户面临着缺乏工具来快速,轻松地进行原型设计和测试新的AR / VR用户体验。我们将对现有的AR / VR创作工具进行审查和分类,并根据我们的审查和案例研究,使用这些工具来确定三个主要问题。为了解决这些问题,我们讨论了我们设计的两个新工具,这些工具支持对新的AR / VR内容进行快速原型制作以及基于手势的交互,这些手势针对的设计人员没有手势识别,3D建模和编程方面的技术知识。

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