首页> 外文会议>Human Factors and Ergonomics Society annual meeting;HFES 2004 >INVESTIGATING ISSUES OF DISPLAY CONTENT VS. CLUTTER DURING AIR-TO-GROUND TARGETING MISSIONS
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INVESTIGATING ISSUES OF DISPLAY CONTENT VS. CLUTTER DURING AIR-TO-GROUND TARGETING MISSIONS

机译:显示内容VS的调查问题。空对地目标任务期间的杂波

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This paper investigates competing influences of display content and clutter on pilot performance during flight guidance and target acquisition phases of air-to-ground targeting missions. Based on interviews with F/A-18 pilots, a cognitive process model is presented to help understand how pilots use and transition between internal and external sources of information to support decision-making and aircraft control. Experiments were conducted in which subjects flew targeting missions using a flight simulator connected to the Navy’s FalconView moving-map. In one experiment, subjects referred to three versions of the display: 1) a detailed map overlaid with critical mission symbology, 2) the map only, and 3) mission overlays only. Flight guidance and target acquisition performances were best with the overlays-only display. Performance was comparable or worse with the combination display and significantly worse with the map only, suggesting that the distraction of map clutter countered the benefits of map content.
机译:本文研究了在空对地目标飞行任务的飞行制导和目标获取阶段,显示内容和杂物对飞行员性能的竞争影响。基于对F / A-18飞行员的采访,提出了一种认知过程模型,以帮助理解飞行员如何在内部和外部信息源之间使用和转换,以支持决策和飞机控制。进行了实验,实验对象使用与海军FalconView运动地图相连的飞行模拟器飞向目标任务。在一个实验中,受试者参考了显示器的三种版本:1)一张用关键任务符号覆盖的详细地图,2)仅地图,以及3)仅任务重叠。仅具有覆盖层的显示屏可提供最佳的飞行指导和目标捕获性能。组合显示的性能可比或差,而仅地图显着差,这表明地图混乱的干扰抵消了地图内容的好处。

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