首页> 外文会议>Eurographics Workshop on Rendering Techniques 2000 Jun 26-28, 2000, Brno, Czech Republic >Comparing Real Synthetic Scenes using Human Judgements of Lightness
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Comparing Real Synthetic Scenes using Human Judgements of Lightness

机译:使用人类对亮度的判断来比较真实场景和合成场景

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Increased application of computer graphics in areas which demand high levels of realism has made it necessary to examine the manner in which images are evaluated and validated. In this paper, we explore the need for including the human observer in any process which attempts to quantify the level of realism achieved by the rendering process, from measurement to display. We introduce a framework for measuring the perceptual equivalence (from a lightness perception point of view) between a real scene and a computer simulation of the same scene. Because this framework is based on psychophysical experiments, results are produced through study of vision from a human rather than a machine vision point of view. This framework can then be used to evaluate, validate and compare rendering techniques.
机译:计算机图形学在要求高度真实感的领域中的越来越多的应用,使得有必要检查评估和验证图像的方式。在本文中,我们探索了将人类观察者纳入任何过程的需求,这些过程试图量化从测量到显示的渲染过程所达到的现实水平。我们引入了一个框架,用于测量真实场景和同一场景的计算机模拟之间的感知等效性(从亮度感知的角度)。因为此框架基于心理物理实验,所以结果是通过从人类而非机器视觉的角度研究视觉而产生的。然后,可以使用此框架评估,验证和比较渲染技术。

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