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3D Reconstruction of a Human Face from Images Using Morphological Adaptation

机译:使用形态学适应从图像中对人脸进行3D重建

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This paper presents a method for 3D face modeling from a set of 2D images. This method is based on deformation of a pre-defined generic polygonal face mesh to the specific face of the person, presented on several images taken from different views. This deformation is based upon matching points and silhouette curves. To provide high accuracy we have chosen an interactive way of getting information from the image. Firstly the user defines several feature points on the images. Then the algorithm adapts the generic model to the real face presented on the image by matching the projections of the generic characteristic points to those of the images. Finally, the reconstruction is improved by matching the silhouettes of the deformed model to those of the images.
机译:本文提出了一种根据一组2D图像进行3D人脸建模的方法。该方法基于预定义的通用多边形面网格对人的特定面的变形,该变形在从不同视图拍摄的几幅图像上呈现。此变形基于匹配点和轮廓曲线。为了提供高精度,我们选择了一种从图像中获取信息的交互式方法。首先,用户在图像上定义几个特征点。然后,算法通过将通用特征点的投影与图像的特征点的投影进行匹配,使通用模型适应图像上呈现的真实面孔。最后,通过将变形模型的轮廓与图像的轮廓进行匹配来改善重建。

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