【24h】

Spatio-temporal Reflectance Sharing for Relightable 3D Video

机译:可照明3D视频的时空反射共享

获取原文
获取原文并翻译 | 示例

摘要

In our previous work [21], we have shown that by means of a model-based approach, relightable free-viewpoint videos of human actors can be reconstructed from only a handful of multi-view video streams recorded under calibrated illumination. To achieve this purpose, we employ a marker-free motion capture approach to measure dynamic human scene geometry. Reflectance samples for each surface point are captured by exploiting the fact that, due to the person's motion, each surface location is, over time, exposed to the acquisition sensors under varying orientations. Although this is the first setup of its kind to measure surface reflectance from footage of arbitrary human performances, our approach may lead to a biased sampling of surface reflectance since each surface point is only seen under a limited number of half-vector directions. We thus propose in this paper a novel algorithm that reduces the bias in BRDF estimates of a single surface point by cleverly taking into account reflectance samples from other surface locations made of similar material. We demonstrate the improvements achieved with this spatio-temporal reflectance sharing approach both visually and quantitatively.
机译:在我们以前的工作[21]中,我们已经表明,通过基于模型的方法,可以仅从在校准照明下记录的少数多视点视频流中重建人类演员的可照明的自由视点视频。为了达到这个目的,我们采用了无标记运动捕捉方法来测量动态人类场景的几何形状。通过利用以下事实来捕获每个表面点的反射率样本:由于人的运动,随着时间的推移,每个表面位置在不同的方向上暴露于采集传感器。尽管这是从任意人类表演的镜头来测量表面反射率的同类设置中的第一种,但由于每个表面点只能在有限的半矢量方向上看到,因此我们的方法可能会导致表面反射率的采样有偏差。因此,我们在本文中提出了一种新颖的算法,该算法通过巧妙地考虑来自相似材料制成的其他表面位置的反射率样本来减少单个表面点的BRDF估计中的偏差。我们展示了这种时空反射率共享方法在视觉和数量上都实现的改进。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号