【24h】

Dark Texture in Artworks

机译:艺术品中的深色纹理

获取原文
获取原文并翻译 | 示例

摘要

This presentation highlights issues relating to the digital capture printing of 2D and 3D artefacts and accurate colour reproduction of 3D objects.There are a range of opportunities and technologies for the scanning and printing of two-dimensional and three-dimensional artefacts [1]. A successful approach of Polynomial Texture Mapping (PTM) technique, to create a Reflectance Transformation Image (RTI) [2-4] is being used for the conservation and heritage of artworks as these methods are non invasive or non destructive of fragile artefacts. This approach captures surface detail of two-dimensional artworks using a multidimensional approach that by using a hemispherical dome comprising 64 lamps to create an entire surface topography. The benefits of this approach are to provide a highly detailed visualization of the surface of materials and objects. In order to reproduce an object, as a facsimile or replica, the types of files need to be either as a polygonal mesh that describes the contours of the surface, or as a series of 2D layers, which when stacked together form a 3D object. Recent experience has highlighted problems in obtaining good scanning data for object reproduction through additive layer manufacturing (ALM) technologies. In fact a large file does not necessarily lead to a file that contains relevant or quality information. Digital printing technologies have begun to consider colour for 3D printing and 2D texture printing, but this has not been sufficiently considered. Most ALM manufacturers use materials that include, thermoplastics, metal, flexible and non flexible photopolymers and powder, which are body coloured (metallic, neutral resin, white powder), in some technology colour is sprayed to the outside of the object as part of the additive layer process, for example, ZCorp printers employ coloured heads that inkjet a coloured layer to the surface (ZPrinter® 650 contains 5 print heads, including black). With the introduction of 2D ultra violet curing printers, it is possible to begin to add texture to flat surfaces. It is also possible to combine colour and texture to create a surface relief, but the height is limited to approximately 1-2mm due to the restrictions of the head height. The file information to do this is based on a vector format. The questions therefore are how can artworks be reproduced with the benefit of printed texture. Can this texture be incorporated that could be used for example as a method for improving visually impared or to reproduce fine detail such as cracks, brush strokes or impasto to the surface of paintings to provide meaningful information to the conservator or assists the artist in new ways for creativity? [5]. Files generated from scanning are not compatible with 2D printing. How can we begin to develop scanning images and artefacts that can be incorporated for a range of uses rather than a single function? eg. currently there are no common file formats between an image file (JPEG, Tiff, PNG and GIF) vector files (.EPS, .AI .CDR .SVG), 3D stereolithography files (STL, VRML, PLY, 3DS, ZPR).
机译:本演讲重点介绍了与2D和3D伪像的数字捕获打印以及3D对象的准确色彩再现有关的问题。二维和3维伪像的扫描和打印有很多机会和技术[1]。一种成功的多项式纹理贴图(PTM)技术可创建反射率转换图像(RTI)[2-4],用于艺术品的保存和传承,因为这些方法对脆弱的文物无创或无损。这种方法使用多维方法捕获二维艺术品的表面细节,该多维方法通过使用包含64个灯的半球形圆顶来创建整个表面形貌。这种方法的好处是可以提供材料和物体表面的高度详细的可视化效果。为了将对象复制为传真或副本,文件的类型必须是描述表面轮廓的多边形网格,或者是一系列2D层,当堆叠在一起时会形成3D对象。最近的经验突出表明了通过添加层制造(ALM)技术获得用于对象再现的良好扫描数据的问题。实际上,大文件并不一定会导致文件包含相关或质量信息。数字打印技术已开始考虑将颜色用于3D打印和2D纹理打印,但是尚未对此进行充分考虑。大多数ALM制造商使用的材料包括热塑性塑料,金属,柔性和非柔性光敏聚合物和粉末,这些材料是有色的(金属,中性树脂,白色粉末),在某些技术中,颜色作为主体的一部分喷涂到对象的外部。例如,在添加层工艺中,ZCorp打印机采用彩色头,将彩色层喷墨到表面(ZPrinter®650包含5个打印头,包括黑色)。随着2D紫外线固化打印机的推出,可以开始在平面上添加纹理。也可以将颜色和纹理组合在一起以产生表面浮雕,但是由于头部高度的限制,其高度限制为大约1-2mm。为此的文件信息基于矢量格式。因此,问题在于如何利用印刷纹理来复制艺术品。是否可以并入此纹理,例如可以用作改善视觉效果的方法或重现细微的细节(如裂缝,画笔描边或对绘画表面的污损),以向保护者提供有意义的信息或以新的方式帮助画家为了创造力? [5]。扫描生成的文件与2D打印不兼容。我们如何开始开发可用于多种用途而非单一功能的扫描图像和伪像?例如。当前,图像文件(JPEG,Tiff,PNG和GIF)矢量文件(.EPS,.AI .CDR .SVG),3D立体光刻文件(STL,VRML,PLY,3DS,ZPR)之间没有通用的文​​件格式。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号